Panel may Recommend 28% GST on Online Gaming, Tweak in Calculation
Method
Currently,
online gaming attracts 18 per cent GST. The tax is levied on gross gaming revenue,
which is the fees charged by online gaming portals
·
GoM
deliberated on separate definitions for 'games of skill' and 'games of chance',
it finally decided to tax both as demerit goods attracting a 28 per cent GST.
·
Online gaming is a demerit good.
The panel of state finance
ministers is likely to recommend a uniform GST levy
of 28 per cent on online gaming irrespective
of whether it is a game of skill or game of chance, sources said.
However, it is likely
to suggest a revised formula for calculating the amount on which the Goods and Services
Tax (GST) would be levied.
Currently, online gaming attracts
18 per cent GST. The
tax is levied on gross gaming revenue, which is the fees charged by online gaming
portals.
Sources said that the
GoM report is almost final and would be submitted to the
GST Council
soon for consideration.
The Group of Ministers
(GoM), chaired by Meghalaya Chief Minister Conrad Sangma,
had in its earlier report submitted to the Council in June suggested a 28 per cent
GST on the full value of the consideration, including contest entry fee, paid by
the player, without making a distinction such as games of skill or chance. However,
the Council had asked the GoM to reconsider its report.
Following that the GoM took the views of the Attorney General and also met stakeholders
from the online gaming industry.
Although the GoM deliberated on separate definitions for 'games of skill'
and 'games of chance', it finally decided to tax both as demerit goods attracting
a 28 per cent GST.
The message has to be
clear that online gaming is a demerit good. However, some relaxation in valuation
methods could be provided, sources told PTI.
The GoM report in June had suggested that the GST should be levied
on the entire amount received as consideration from the participant.
Charging 28 per cent GST
on the entire amount, which a player deposits for a game for both categories of
online game, would reduce the prize money left for distribution and drive away players
from legitimate tax deducting portals. This may also encourage online gamers towards
unlawful portals that do not deduct tax, sector experts had said.
Online gaming witnessed
a spurt during the time of Covid lockdown with the number of users in India rising
substantially. As per a KPMG report, the online gaming sector would grow to Rs 29,000
crore by 2024-25 from Rs 13,600 crore in 2021.